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PRODUCT MARKET FIT - IKEA Overview


Category

Details


WHAT

1. Furniture & Home Finishings

- Modern Scandinavian designs with slight local adjustments

- Knockdown, flat-packaged furniture

- Own designs only, no third-party products

- Product range ~9,500 items

2. General Home Products & Accessories

- Lamps redesigned (33 to 9 components)

- Vases and glasses

- Apparel related items

3. Food

- Self-service restaurants; hot dogs under $1

4. Not Selling

- Exquisite designs, appliances, electronics, general supplies


WHO

Primary Target: Young families furnishing first home/apartment

Not Target: Customers seeking high-end luxury, specialty products, rejecting self-service


WHERE

- Origin: Älmhult, Småland, Sweden

- First intl. store: Spreitenbach, Switzerland (1973)

- US store opened 1985; expansion resumed 1999

- Expanded to Asia, Australia, Russia


CHANNELS

1. Brick-and-Mortar Stores

- Suburban locations

- Cash-and-carry model with showroom and self-service warehouse

2. Online Sales

- 1.9 billion website visits in 2015; catalog in 32 languages

3. Click-and-Collect Stores

- Launched 2015; 22 stores in 11 countries by 2016 (excluding US)

- Smaller size (~5-10% of traditional store)

- Limited product display, customer service, some charge collection fees


WHY (Customers Buy)

- Lower prices via cost reduction

- Selling experience: long visits, play areas, cheap food

- Functionality & modern design with local adaptation

- Empowered independent decision making

- Knockdown packaging


WHY (IKEA Makes Money)

- Low cost via target costing, long-term contracts, supplier strategy

- Low price but high volume sales

- Ancillary profit from restaurants etc.

- Logistical efficiency

- Private ownership for long-term strategy

- Tax efficiency via corporate structure


HOW (IKEA Makes Money)

Procurement: 90% products from 1000+ suppliers, long-term contracts, supplier development

Logistics: 30 service offices, 33 distribution centers, automated warehouses

Operations: Slow design process, factory floor input, retail standardization

Tech: 3D printing, software for packaging, automated distribution

HR: Culture of thrift, training, 155,000 employees (2015)

Finance: Private, target cost design, complex structure, $18.9B cash (2015)

General Admin: Split groups for design/distribution and brand control

Marketing: Catalog in 32 languages, local customization, price focus

Sales & Distribution: Suburban stores, self-service, multichannel shift, click-and-collect

Post Sales: Click-and-collect support for complex purchases

asa table

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