• Reviewed existing RL studies in sports.
• Identified gaps: small datasets, poor real-world validation, low adaptability.
• Use real sports data and simulated environments (OpenAI Gym / Unity ML-Agents).
• Apply data augmentation to overcome limited datasets.
• Implement advanced RL algorithms: DQN, PPO, Actor-Critic.
• Integrate deep learning (CNN/RNN) for spatial & temporal understanding.
• Design rewards to reflect multiple objectives (scoring, defence, energy efficiency).
• Provide intermediate feedback, adapt to task difficulty.
• Techniques: Inverse RL, Reward Shaping, Curriculum Learning.
• Training with real-time and varied-quality video data.
• Use YOLOv8 + DeepSORT to extract positions and trajectories in real time.
• Optimize learning via Transfer Learning and Hyperparameter Tuning.
• Compare RL models with traditional methods.
• Techniques: A/B Testing, Monte Carlo Tree Search (MCTS).
by Sakshi